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awesome stuff, would you mind you mind providing the aseprite file or at least export the bundles together with a json file or something that gives us the locations/number of frames per animation.... thank you in advance

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Heya mate, thank you!

I am not sure I follow. You mean the locations/number of frames for the standalone sheets or for those labelled as RMK?

If you mean the ones labelled as RMK, they all follow the standard placement and frame count of RPG Maker default sheets for Side View battlers: https://rpgmakerofficial.com/product/MV_Help/page/01_11_02.html

Just the size differs for bigger characters, such as the Slime Queen.

Awesome, that does help, thank you! Was not aware it was meant for RMK, I thought it was just all the animations bundled. Once again thank you!

Glad it helps! :D Oh yeah, since I had some of them published by Gotcha Gotcha as an RPG Maker Official DLC, I thought about also adding these same sheets to the itch.io bundle. Keep in mind that the RMK version has far less frames than the default sheets and some of the animations were adapted to work properly on RPG Maker. If you want something more fluid and you are engine free, go with the solo sheets.

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Hola, Gabriel.

Gracias por los assets, estoy prototipando con ellos y creo que los llevaré al juego final, jaja.

Me ha encantado el estilo del arte con la línea blanca.

En un futuro me gustaría contactarte para realizar el prota y alguno que otro asset como comisión, si estás dispuesto.

De nuevo, gracias por tu gran trabajo!

Te dejo un video de lo que estoy desarrollando:

Oh man, that is so great! Whenever you have your game ready, drop me the link so I can add it to the itch.io list of games using my assets.

And sure thing, reach out to me whenever you are looking for someone to get some assets done for you game, either it be a full blown game or just a prototype. :) I am pretty much always open to commissioned work, it will be my pleasure.

Thank you for your kind words, mate. It makes me glad that people are enjoying my art as much as I enjoy making it, it is what keeps moving me forward!

Keep up the great work and I hope to hear back from you soon! :D

Hey, a really cool game, would be an honor for us if you'd consider joining us as, we're looking for talented indie creator games for a massive a co-op bundle, where we want to include 300 gamses at least.. If you would like to join us it would be awesome! https://itch.io/jam/ultimate-300-bundle-submissions best regards & peace <3

Heya, mate! :D Is that okay to join with assets packs? I forgot to ask you that on Discord!

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hey its absolutely okay :)

Awesome! :D

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I want to purchase this, but the GUI asset you have that is compatible with it is not the format I need for the main menu system I am creating. Tiny RPG - Dragon Regalia GUI by tiopalada (itch.io) Can I get the PSD files with this package so I can modify it or does your license not allow it?

I am not sure if I understood it correctly, but I will try to offer some guidance nonetheless!

  • As for the GUI assets both here in this pack and the Dragon Regalia: Yes, you can modify them as you see fit!

  • As for the PSD files: I can’t handle you PSD files because I don’t use photoshop for making these assets! Instead I work with aseprite. I could provide the .ase for a few of those, but I believe it will be of little to no help. Most of the .ase are, pretty much, the same files you will get on the packs as a .png, save a couple of them that are broken down into layers. For the GUI, almost all of them are single layer files;

  • The best approach here might be getting the .png themselves and just editing them to match your current system. The way I broke down the assets - such as the 9 slices - are supposed to be of more generic use, not aiming any particular system, so it is on the person using to edit or use them as they see fit;

Does this help in any way? Feel free to drop me any further questions or even suggestions for future GUI packages!

I understand. I don't know how to use Aseprite but it's fine, I'll modify the PNGs in photoshop. I just bought the Battle Kit. Just one thing, I can't find this font: - Humble Fonts by somepx on the author's page. Do you have it?

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Hmmm you are right, it is not appearing on their page anymore, you have to get inside their profile and search within their list on the top. They might be restructuring their itch page. Nonetheless, there you go!

https://somepx.itch.io/humble-fonts-free

https://itch.io/profile/somepx

I am a sucker for their fonts, top notch work.

Thanks!  :))

No problemo! :D Feel free to drop me a line whenever!

Thank you for your purchase! :) Let me know if you need any further assistance.

Both this pack and the Dragon Regalia will see an update rather sooner than later, with more assets added to them.

I am currently working on a quite extensive charset with literally millions of possible outfits for overworld characters.

Saw this asset on "aggregator page" of cc-by-sa4 license. As like for CC0 it allows ai training. Because of current non existent laws about ai lets consider two possible universes:


1. Training AI on work means deriving the work: AI and anything created with it must credit you. Something like: the work was created by AI which was trained on works of <you> under <license name>. If we talk about SA versions of CC licenses which just add copyleft, so the work created by that AI also must be under


2. Training AI on work DOESN'T means deriving the work:

You won't be credited by AI or user of that AI but it will more likely mean it is legal to train AI on any art (maybe even when author said "no ai" but maybe they will "respect" author wish (but it can't be proved/checked))


Anyway "no AI" and CC licenses aren't compatible

Thanks for the input, mate! Since that conversation about CC0 I have been thinking about what license to use for my paid asset packs and what to change about it. Maybe something as you described on the other topic, a simple, custom license describing what it can and can’t be used for and call it a day.

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Love this asset. I hope more will come soon with more characters, VFX and animations. Thanks for your work. :)

Thank you for your kind words, mate! I am glad you are digging it. As of right now I am getting a few tilesets done, once they are done I will move to the next topic in order to cover all the bases before moving back to either charsets or VFX. But I will surely will get back to those, as soon as possible!

OOi, seria interessante postar as dimensões dos inimigos.

Opa, é pra já! Isso acabou passando batido, obrigado!

Não estou conseguindo comprar através do Brasil.

Wilson, habilitei Boleto/Pix no Stripe, agora não sei se a integração com itch.io vai permitir que use esses métodos de pagamento. Quanto ao Paypal, parece que só cartão internacional mesmo. Enquanto isso vou vendo outras soluções.

Te mandei uma mensagem no Insta, poderia me aprovar? Não consigo completar compra aqui

Não recebi a DM! De qualquer forma, envie de novo e te respondo por lá :)

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I do, yes! It took me some time to figure out my palette, but here is the version that I currently use:

It mostly lack “pure” colours, so everything has a tint of something else. Like, no pure reds, but magenta instead. No pure grey, but greyish blue instead and so on. But then again, by combining them you can create the illusion of a third colour if something is missing.

Lovely work! I can see myself creating awesome game with more content to come. :) You are definitely onto something 

That is so great to hear, mate! I will bring more content on that same line as soon as possible. Will cover every essential topic first - tileset, charsets, portraits and so on - before further expanding any of those. Maybe more modular/smaller batches of content, so I can get all bases done ASAP.