Tiny RPG - Battle Kit 1
A downloadable asset pack
Disclaimer: Since this pack is under CC4 you can use it for any end, but I would kindly ask anyone downloading this pack to refrain from using any of those resources to either feed LLM/AI models or to pull some cryptoshenanigans. Thank you.
Is your RPG lacking some adorable pixelated characters beating each other up to a pulp? And how about some magic? Well, look no further, this first asset pack from the Tiny RPG series will cover all your basic needs!
In the Battle Kit I one will find:
- 4 Fully Animated Heroes (72x72 canvas, 48x48 max size after trimming) - Fighter, Healer, Mage and Noble;
- Idle;
- Walking;
- Slashing Attack;
- Piercing Attack;
- Punching Attack;
- Bow Attack;
- Pistol Attack;
- Using Item/Spell;
- Blocking;
- Dodging;
- Taking Damage;
- Weak;
- RIP;
- 4 Fully Animated Foes (72x72 canvas, 64x64 max size after
trimming)- Bat, Slime, Treant and
Myconid;
- Idle;
- Attacking;
- Using Item/Spell;
- Taking Damage;
- Weak;
- RIP;
- 2 Fully Animated Bosses (72x72) - Slime Queen, Terror Treant;
- Idle;
- Attacking;
- Using Item/Spell;
- Taking Damage;
- Weak;
- RIP;
- 25 Special Effects (128x128);
- 3 Slashing Attacks;
- 3 Hit Effects;
- 3 Protection Spells;
- 2 Claw Attacks;
- 2 Flame Spells;
- 2 Water Spells;
- 2 Earth Spells;
- 2 Thunder Spells;
- 2 Healing Spells;
- Mute;
- Haste;
- Slow;
- Poison;
- 21 Animated Weapon Attacks (72x72 to fit the characters);
- 3 Spears;
- 3 Bows;
- 3 Axes;
- 3 Knuckles;
- 2 Swords;
- 2 Firearms;
- 2 Staves;
- 2 Clubs;
- 1 Crossbow;
- 6 Animated Shield Blocks (72x72 to fit the characters);
- Wooden Shield;
- Rotten Wood Shield;
- White Wood Shield;
- Golden Wood Shield;
- Iron Shield;
- Rusty Shield;
- Gold Shield;
- Diamond Shield;
- 4 Battle BGs (384x216);
- Default BG;
- Green Wildernss - Day;
- Green Wilderness - Noon;
- Green Wilderness - Night;
- Static and Animated GUI elements such as 9-slices windows, cursors, icons and more;
This pack will see some updates, from new backgrounds to new bosses!
Want to keep the asset packs flowing? Leave your rating and keep me moving!
If you are not sure if the assets fit your setup, please, go ahead and try the free sample.
- Music by xDeviruchi
- Humble Fonts by somepx
Be sure to check out other Tiny RPG assets:
Status | Released |
Category | Assets |
Release date | Feb 21, 2024 |
Rating | Rated 5.0 out of 5 stars (9 total ratings) |
Author | tiopalada |
Made with | Unreal Engine, RPG Maker, GameMaker, Construct, Unity |
Tags | 16-bit, 2D, Asset Pack, assetpack, Effects, Magic, Pixel Art, RPG Maker, Sprites, Top-Down |
Asset license | Creative Commons Attribution v4.0 International |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:
Download demo
Development log
- V1.8 - Let's Get Spoopy65 days ago
- Of Shields and Monsters76 days ago
- Major Update - New Animations and RPGMaker78 days ago
- Enter the Slime Queen82 days ago
- Quick Update - Mage Fix93 days ago
- License updateMar 16, 2024
- Missing AssetsFeb 23, 2024
- Initial Release!Feb 21, 2024
Comments
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Hey, a really cool game, would be an honor for us if you'd consider joining us as, we're looking for talented indie creator games for a massive a co-op bundle, where we want to include 300 gamses at least.. If you would like to join us it would be awesome! https://itch.io/jam/ultimate-300-bundle-submissions best regards & peace <3
Heya, mate! :D Is that okay to join with assets packs? I forgot to ask you that on Discord!
hey its absolutely okay :)
Awesome! :D
I want to purchase this, but the GUI asset you have that is compatible with it is not the format I need for the main menu system I am creating. Tiny RPG - Dragon Regalia GUI by tiopalada (itch.io) Can I get the PSD files with this package so I can modify it or does your license not allow it?
I am not sure if I understood it correctly, but I will try to offer some guidance nonetheless!
As for the GUI assets both here in this pack and the Dragon Regalia: Yes, you can modify them as you see fit!
As for the PSD files: I can’t handle you PSD files because I don’t use photoshop for making these assets! Instead I work with aseprite. I could provide the .ase for a few of those, but I believe it will be of little to no help. Most of the .ase are, pretty much, the same files you will get on the packs as a .png, save a couple of them that are broken down into layers. For the GUI, almost all of them are single layer files;
The best approach here might be getting the .png themselves and just editing them to match your current system. The way I broke down the assets - such as the 9 slices - are supposed to be of more generic use, not aiming any particular system, so it is on the person using to edit or use them as they see fit;
Does this help in any way? Feel free to drop me any further questions or even suggestions for future GUI packages!
I understand. I don't know how to use Aseprite but it's fine, I'll modify the PNGs in photoshop. I just bought the Battle Kit. Just one thing, I can't find this font: - Humble Fonts by somepx on the author's page. Do you have it?
Hmmm you are right, it is not appearing on their page anymore, you have to get inside their profile and search within their list on the top. They might be restructuring their itch page. Nonetheless, there you go!
https://somepx.itch.io/humble-fonts-free
https://itch.io/profile/somepx
I am a sucker for their fonts, top notch work.
Thanks! :))
No problemo! :D Feel free to drop me a line whenever!
Thank you for your purchase! :) Let me know if you need any further assistance.
Both this pack and the Dragon Regalia will see an update rather sooner than later, with more assets added to them.
I am currently working on a quite extensive charset with literally millions of possible outfits for overworld characters.
Saw this asset on "aggregator page" of cc-by-sa4 license. As like for CC0 it allows ai training. Because of current non existent laws about ai lets consider two possible universes:
1. Training AI on work means deriving the work: AI and anything created with it must credit you. Something like: the work was created by AI which was trained on works of <you> under <license name>. If we talk about SA versions of CC licenses which just add copyleft, so the work created by that AI also must be under
2. Training AI on work DOESN'T means deriving the work:
You won't be credited by AI or user of that AI but it will more likely mean it is legal to train AI on any art (maybe even when author said "no ai" but maybe they will "respect" author wish (but it can't be proved/checked))
Anyway "no AI" and CC licenses aren't compatible
Thanks for the input, mate! Since that conversation about CC0 I have been thinking about what license to use for my paid asset packs and what to change about it. Maybe something as you described on the other topic, a simple, custom license describing what it can and can’t be used for and call it a day.
Love this asset. I hope more will come soon with more characters, VFX and animations. Thanks for your work. :)
Thank you for your kind words, mate! I am glad you are digging it. As of right now I am getting a few tilesets done, once they are done I will move to the next topic in order to cover all the bases before moving back to either charsets or VFX. But I will surely will get back to those, as soon as possible!
OOi, seria interessante postar as dimensões dos inimigos.
Opa, é pra já! Isso acabou passando batido, obrigado!
Não estou conseguindo comprar através do Brasil.
Wilson, habilitei Boleto/Pix no Stripe, agora não sei se a integração com itch.io vai permitir que use esses métodos de pagamento. Quanto ao Paypal, parece que só cartão internacional mesmo. Enquanto isso vou vendo outras soluções.
Te mandei uma mensagem no Insta, poderia me aprovar? Não consigo completar compra aqui
Não recebi a DM! De qualquer forma, envie de novo e te respondo por lá :)
I do, yes! It took me some time to figure out my palette, but here is the version that I currently use:
It mostly lack “pure” colours, so everything has a tint of something else. Like, no pure reds, but magenta instead. No pure grey, but greyish blue instead and so on. But then again, by combining them you can create the illusion of a third colour if something is missing.
Lovely work! I can see myself creating awesome game with more content to come. :) You are definitely onto something
That is so great to hear, mate! I will bring more content on that same line as soon as possible. Will cover every essential topic first - tileset, charsets, portraits and so on - before further expanding any of those. Maybe more modular/smaller batches of content, so I can get all bases done ASAP.