Tiny Tactics - Battle Kit I
A downloadable asset pack
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Are you needing some colourful isometric assets for your tactical RPG? Look no further:
- 3 animated characters;
- Mage;
- Cleric;
- Fighter;
- Each character has 4 animations and 10 states. Frames can be combined to create more complex animations, such as changing from charging state to item in order to create a jump animation;
- 6 animated weapons;
- Wooden Sword;
- Wooden Staff;
- Hatchet;
- Iron Axe;
- Iron Sword;
- Scepter;
- Plenty of walkable terrain;
- Dirt;
- Grass;
- Water;
- Bridge;
- Fallen log;
- Pavement;
- Terrains have both height and inclination variation, allowing the composition of more complex scenes;
- Doodads;
- 2 types of flowers;
- 2 types of rocks;
- 1 tree;
- Over 200 tiles;
There is no outline baked on the tileset due to the number of possible variations, thus it is better to implement that through code.
Asset pack made for the Pixel Asset Pack Jam #7.
Status | Released |
Category | Assets |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | tiopalada |
Made with | Unity, Godot, Unreal Engine, RPG Maker |
Tags | 16-bit, Asset Pack, Colorful, Isometric, Pixel Art, Royalty Free, Tactical, Tactical RPG |
Asset license | Creative Commons Zero v1.0 Universal |
Download
Download NowName your own price
Click download now to get access to the following files:
TinyTactics_BattleKitI_v1_0.zip 107 kB
Development log
- Tiny Tactics Battle Kit I PostmortemMay 12, 2024
Comments
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Slick! You ahve serious skill in a wide variety of styles. Keep on creating wonderful works!
Cheers from a fellow pixel artist!
Thank you so much, mate! That means a lot to me coming from a talented pixel artist such as yourself, your style is just amazing, I love your asset packs and the way you handle the low colour count, going as far as mimicking some screen artifacts that old school roguelike games had.
I have to tell you, animating characters from this angle was quite the challenge lol I am glad I went for smaller character size. Mad respect for FFT animators and pixel artists, this ain’t easy.
Thanks so much!
For real, it isn't easy at all. A skill I need to practice myself. Cheers!